Explore the faster way to build games using UE5 Blueprints using this practical guide with key images printed in colorKey FeaturesDesign a fully functional...
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-Last updated on 22 Feb, 2026
ISBN-10:
180181158X
ISBN-13:
9781801811583
Publisher
Packt Publishing
Dimensions
9.25 X 7.50 X 1.15 inches
Language
English
Explore the faster way to build games using UE5 Blueprints using this practical guide with key images printed in color
Key FeaturesUnreal Engine's Blueprint visual scripting system enables designers to script their games and programmers to create base elements that can be extended by designers. With this book, you'll explore all the features of the Blueprint Editor, along with expert tips, shortcuts, and best practices.
The book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters focus on building a fully functional game step by step. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems such as user interface elements and intelligent enemy behavior. The book demonstrates how to use arrays, maps, enums, and vector operations and introduces the elements needed for VR game development. In the final chapters, you'll learn how to implement procedural generation and create a product configurator.
By the end of this book, you'll have learned how to build a fully functional game and have the skills required to develop an entertaining experience for your audience.
What you will learnThis book is for anyone interested in developing games or applications with UE5. Although basic knowledge of Windows OS is required, experience in programming or UE5 is not necessary.
Table of ContentsISBN-10
:180181158X
ISBN-13
:9781801811583
Publisher
:Packt Publishing
Publication date
: 02 May, 2022
Edition
:3rd Edition
Category
Sub-Category
Format
:PAPERBACK
Language
:English
Reading Level
: All
No. of Units
:1
Dimension
: 9.25 X 7.50 X 1.15 inches
Weight
:963 g
"I've enjoyed my collaboration with Marcos tremendously over the past 6 or 7 years. I invited Marcos to participate in an Education Livestream that I had been hosting on the Unreal Engine Twitch channel in the summer of 2020. Marcos' knowledge of Unreal and Blueprints and his willingness to share have always been such a gift! It's been a treat to work with him at every turn.
When Marcos told me that he was writing a new book on Blueprints for Unreal Engine 5, I was thrilled and honored to help out by promoting his efforts without reservation. It has been my pleasure to work with Marcos and am thankful that he is willing to share his knowledge with the Unreal Engine community and with the world. I thoroughly hope everyone enjoys reading this book!"
Luis Cataldi, Lead Evangelist at Quixel/Epic Games
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